It’s difficult to put effort into a task that doesn’t bring some kind of reward or end goal. With gamification, users are constantly motivated to complete the course as they are rewarded after each one. Adult learning is about motivation, rewarding good progress plays a major role in the learning process.
Rewards may come in the form of badges, points and certificates. There is even a leader-board that gives learners the opportunity to compete against each other based on the points they accumulate.
The gamification aspect of eLearning is also integrated in the form of Social Learning and gamified Q and A. Gamified Q and A entails rewarding learners for partaking in Q and A sessions.
Certificate received after completing a course.
A leaderboard showing the scores accumulated
Accumulated badges and certificates on the user's dashboard
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